Universe at war8/28/2023 some heroes can rapidly call for reinforcements while others can cloak the army). Your armies on the map are attached to specific hero units, which confer special bonuses and abilities to their armies (i.e. The strategic map is a hefty 3D globe (directly inspired by X-COM) with color-coded regions indicating who's holding which country. There's also a strategic layer, a holdover from Petroglyph's Star Wars: Empire at War days. Remember attack dogs and anti-battleship squids? All him. It helps that Petroglyph has people like Design Director Adam Isgreen, who conceived some of the most memorable and bizarre units from Command & Conquer: Red Alert 2. Despite its obscenely generic name, Universe At War: Earth Assault ( Petroglyph and Sega are hoping this will be the first chapter in a new universe) manages to house a lot of familiar elements from both popular movies and classic RTS titles, while providing its own unique and quirky spin.
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